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Mnemonia: Memory Games

Eight memory games in one country. A crossing every day, and a training session when you want one.

Puzzle & Memory
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A country made of memory, with eight regions to cross.

The first four regions ask four different things of you. Grid lights up tiles for a moment and asks for exactly those. Echo runs symbols past one at a time and asks a single question of each: the same as two turns ago? Tide rearranges the shore at every wave, so remembering where things were is no help — you have to remember the things. Chimes plays a sequence, then swaps the chimes around before your turn, so the order you memorised stops being an order of places.

Four more have been added since. Market shows two objects together, then brings one back alone and asks which went with it — and later the same object changes partner. Trail lights a path step by step, then turns the map before your turn. Reflection shows a set, hides it, brings it back: what changed, or did nothing? The Promise hands you one instruction to honour later, while you are busy sorting something else.

A round lasts about a minute and the difficulty follows you: it starts easy and rises as long as you keep up. There is no difficulty menu to pick from, because a menu is an admission that the game cannot tell. Every day brings one crossing — three regions, four minutes, the same crossing for every player in the world — and a streak that is worth keeping. When you want more than the ritual, the training session picks three regions for you and says why it picked them.

Key features

Eight kinds of memory

Not eight coats of paint on one game: eight genuinely different tasks.

One crossing a day

Three regions, four minutes, identical for every player that day.

A session that chooses for you

Your weakest region, where you left off, and something new.

Blitz and Marathon

Sixty seconds when you have one minute, five lives when you have twenty.

Ninety-two pieces to bring back

The Cabinet fills up one piece at a time, from the regions you cross.

Plain and honest

Offline, no account, nothing leaves your device. Light and dark, colour-blind friendly.

See it in action

Mnemonia: Memory Games — 1 Mnemonia: Memory Games — 2 Mnemonia: Memory Games — 3 Mnemonia: Memory Games — 4

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